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William Haumann

Game Designer

My journey as a Game Designer started in 2017 when I studied Game Development for my High School Diploma. From there, I later moved on to get my Bachelor's in Game Development (Game Design) at the SAE Institute of Brisbane.

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I've since worked in various roles in my soon-to-be 5+ years of professional experience. Such as:

 

Live Ops Game Designer

Designing features and managing the LiveOps process for GaaS products like Merge Dragons. Learning how to manage games from a product perspective while keeping the players experience in mind. 

 

New Games Designer

  At Halfbrick, I learned how to make a game go from 0 to 100. I rapidly iterated and developed new game titles, gaining experience in testing the product and managing a multi-discipline to success.

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