William Haumann
Portfolio
Introduction
For any curious minds that are looking for book suggestions, here is my top reads in different categories that I believe you will gain a lot from reading.
Current Readings:
Behavioural Mathematics for Game AI By Dave Mark
Make It Stick By Mark A. McDaniel & Peter C Brown
Level Design Concept, Theory & Practice By Rudolf Kremers
Marketing & Business
This Is Marketing by Seth Godin
Start with Why by Simon Sinek
Contagious By Jonah Berger
Psychology
The Power of Habit By Charles Duhigg
Never Split the Difference By Chris Voss
Hooked: How to Build Habit-Forming Products By Julie Li, Nir Eyal
Algorithms to Live By By Brian Christian, Tom Griffiths
The Design of Everyday Things By Don Norman
Drive By Daniel H. Pink
Thinking, Fast and Slow By Daniel Kahneman
Blink By Malcolm Gladwell
Misbehaving By Richard Thaler
Art of Seduction By Robert Greene
Philosophy
How to Think Like a Roman Emperor By Donald Robertson
The Subtle Art of Not Giving a Fuck By Mark Manson
Power Moves By Adam Grant
Unfu*k Yourself By Gary John Bishop
Games Related
Blood, Sweat and Pixels By Jason Schreier
Board Game Design Advice: From The Best In The World By Gabe Barrett
Actionable Gamification By Yu-kai Chou
The Game Changer By Dr Jason Fox
Blood, Sweat and Pixels By Jason Schreier